War of the Human Tanks is a story-driven strategy game developed by Yakiniku Banzai. Its gameplay draws comparisons to Battleship and Chess, unfolding across over 30 maps where players engage in fast-paced strategic battles. The narrative centers on Shoutaro Daihon'ei, a Lieutenant in the Imperial Army, and his company of Human Tanks during a conflict between the Empire of Japon and the Kingdom of Japon. Players develop and customize tanks using earned resources, equipping various modules for tactical advantage. The game features multiple endings determined by player performance and presents its story in an episodic TV drama style, with changing openings and endings reflecting the story's progression.