Sorry, James is a non-linear, story-driven puzzle game. Players assume the role of James Garner, a security engineer at Mantis Corp., tasked with decrypting company files that reveal a peculiar chat between two strangers. The game's narrative unfolds through these decrypted conversations, creating a thriller and conspiracy atmosphere with retro-style graphics.
The core gameplay mechanic blends Sudoku and Minesweeper elements, requiring players to solve puzzles to progress the story. The plot centers on uncovering the mystery behind Mantis Corp.'s interest in a "love story" hidden within the files. The game offers approximately 3-6 hours of gameplay across fifty levels.