SANYA is a narrative adventure game set in a 90s post-Soviet environment. The game centers on a seven-year-old boy named Sanya and his experiences during the summer. Players engage with the world through activities like biking, playing hopscotch, and hide and seek. A core mechanic involves adopting and caring for a stray puppy, who acts as a companion and assists in gameplay by finding items or protecting Sanya from bullies. The narrative involves building friendships and navigating childhood challenges, with quests and side activities encouraging player agency.