Herolike debuts as a hack 'n' slash roguelike RPG, grounding its combat in classic ARPG principles. Players assume the role of a powerful hero, making creative decisions in battle encounters. The core loop involves pondering moral choices, acquiring fantastical items, and customizing a personal town that persists across runs.
The game generates a fully randomized world map, requiring players to determine optimal paths for success. Encounters unfold across four distinct types: hack 'n' slash fights, artifact defense missions, boss battles, and RPG-based choice missions. Five character classes are available—Guardian, Barbarian, Hunter, Shaman, and Trickster—to confront 30 unique enemies, including 3 bosses, across 7 distinct thematic biomes and dungeons. Players construct up to 8 buildings in their town, which carry over from one game to the next. Random environmental hazards, such as cold, darkness, exploding mines, and killer fog, influence gameplay, alongside random treasure chests or power-ups offering immediate benefits. A statistics system tracks both current game progress and cumulative performance across all play sessions.