Gloomy Eyes is a debut single-player puzzle-adventure game developed by Fishing Cactus, Atlas V, Be Revolution Gaming, 3Dar, and ARTE France. The player switches between two protagonists, a zombie boy named Gloomy and a human girl named Nena, utilizing a self-coop mechanic to overcome obstacles. This partnership enables progress as each character uses specific abilities to navigate a world trapped in eternal night. A gravekeeper narrates the plot, framing the quest to restore the sun as a heartwarmingly bleak fairy tale.
Handcrafted, rotatable dioramas define the level structure, requiring players to manipulate perspectives to uncover hidden secrets. These miniature worlds adopt a Tim Burton-inspired aesthetic to establish a cozy horror atmosphere devoid of gore or jump scares. Visual details prioritize whimsical macabre charm over traditional horror tropes, emphasizing the magical elements of the necromantic setting. Mechanical synergy between the two leads drives the progression through this ghoulishly detailed storybook universe.