Dice A Million is an indie roguelike deckbuilder where players aim to achieve one million points by strategically rolling dice. The game features over 120 unique dice with special effects and more than 80 rings that function as passive items to enhance dice abilities. Players select from 10 distinct classes, or "hands," and navigate randomly generated runs with multiple paths and endings.
Runs involve combining dice effects and equipping rings to create powerful synergies against increasingly difficult bosses and escalating debts. The game encourages experimentation and breaking its own mechanics, with hundreds of unlocks and secret achievements to discover.